NOTE: THIS PAGE HAS SOME MISSING INFORMATION!
4 Tips for using Pushers and Blockers in Infinifactory:
- Attaching Blocks to Pushers
- Attaching Blocks to Blockers
- A basic AND gate using 2 sensors
- The Double Push
General Building tips
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Optimizing for low cycle count (speed)
- You can press left or right bracket "[ ]" to increase or decrease the number of Blocks that come out per second.
- Try not to use a crazy amount of conveyors, and try to keep the distance between steps of building short.
- A series of rotators will move an object (3x3 or larger) faster than a line of conveyors.
- A zig-zagging series of rotators can move an object (2x2 or larger) diagonally.
Optimizing for low footprint count (overview size)
- Footprint is how many horizontal squares are touched as your machine runs, including blocks & platforms you place, as well as building materials, and any moving object.
- Stack vertically as much as possible to save horizontal space.
- All squares underneath an object's rectangular base (the thin cyan outline around the object when you point your cursor at it) will count toward the footprint.
- If an object rotates, every square that needed to be empty for the rotation to occur (i.e. every square the object passes over, even slightly, as it rotates) will also add to the footprint.
- Press "p" to see all the squares that count toward your footprint as the machine runs.
Optimizing for low block count (size)
- Platforms (blank blue blocks) do not count towards the block count.
- Only one conveyor block every X units is needed to move an object X units long.
- In other words, a single conveyor will move an object of any size, for as long as that object is touching the conveyor.
- You can weld together blocks at point of entry and they will form an endless chain. Shave off what you need at destination.